#ifndef SIMPLESHOOT_H
#define SIMPLESHOOT_H
#include "Shoot.h"


class SimpleShoot: public Shoot
{
    public:
        SimpleShoot(double x, double y, double angle);
        virtual ~SimpleShoot();
        void Move();
        void Draw();
        bool isOffScreen(double largeur, double hauteur);
    protected:
    private:
};

#endif // SIMPLESHOOT_H
